The Astro Telescope model was created using Maya and textured in Substance Painter before being rendered in KeyShot. This process involved meticulously designing and detailing the telescope model in Maya, then applying realistic textures and materials in Substance Painter to enhance its appearance. Finally, KeyShot was used to render the model, bringing it to life with stunning lighting and reflections. The combination of these powerful software tools resulted in a visually captivating representation of the Astro Telescope, showcasing its intricate design and craftsmanship.