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Cannon model Modeling | Sculpting | texturing in 3Ds max, Zbrush and Keyshot

This is the final version of the cannon. I started the modeling in 3ds max and bring the mesh into ZBrush for high poly sculpt then I decimated the model and bring out the UVs by UV master after that I bring into keyshot for rendering and turntable

Comments are most welcome..

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Cannon model Modeling | Sculpting | texturing in 3Ds max, Zbrush and Keyshot